Cloud Kirin Fire Feather
Comprehensive platform supporting CTF, AWD, and penetration testing.
Threat Intelligence
AI-based real-time threat intelligence analysis.
Cyber Range
High-simulation network range for teaching and drills.
From Virtual Cyber Range to Live Combat Command: FirePlume โ Defining a New Ecosystem for Comprehensive Cybersecurity Drills
In the cybersecurity landscape of 2025, the singular “puzzle-solving” style of training can no longer meet the demands of actual combat. Enterprises and universities require a comprehensive platform that can support both foundational teaching and complex Red/Blue Teaming operations.
Today, we officially release the “FirePlume Integrated Cybersecurity Competition Platform”. This is not just a competition system, but a comprehensive cybersecurity business foundation integrating “Teaching, Drills, Competitions, Live Combat, and Ecosystem.”
๐ฏ Core Philosophy: All in One, Closed-Loop Operations
Traditional cybersecurity infrastructure often faces “siloed” development: one system for theoretical exams, another environment for CTF training, and expensive command platforms for offensive and defensive drills. The core value of FirePlume lies in breaking these barriers.
We are committed to achieving a complete closed loop of “Learning, Training, Fighting, and Assessing” through a single system.
๐ Core Engines: Diversified Competitions and Real-World Combat
The platform is no longer limited to a single mode. It features built-in rich business engines to meet needs ranging from beginner to expert levels:
1. โ๏ธ Competition & Training Engine
- CTF (Capture The Flag): Perfectly supports mainstream problem types such as Web, Pwn, Reverse, Crypto, and Misc.
- AWD (Attack With Defense): Simulates a real network environment, testing the comprehensive combat capabilities of players in patching vulnerabilities and attacking opponents.
- Theory Assessment: Supports mixed exam papers with objective questions and practical operations to meet teaching and certification needs.
2. ๐ก๏ธ Live-Fire (HW) Engine [Evolving]
- Real-world Asset Ingestion: Breaking virtual limits, it supports the input of real-world IPs, domains, and business systems.
- Vulnerability Full Lifecycle: Supports the full process management of “HW” (Red/Blue Teaming) operations: “Vulnerability Submission -> Referee Review -> Asset Remediation -> Retesting & Archiving.”
3. ๐ณ Powerful Virtualization Heart
Relying on advanced Docker Container and KVM Virtual Machine technologies, it provides an isolated and realistic combat environment for every player.
- Dynamic Flag: “One person, one environment,” eliminating cheating at the source.
- Automatic Resource Recycling: Environments are automatically destroyed after the drill, releasing computing power and reducing O&M costs.
๐ Ecosystem Construction & Expansion
FirePlume is not just a standalone tool, but an open Security Data Middle Platform. We have built a flexible extension ecosystem through standardized interfaces and decoupled design.
๐ฅ๏ธ Independent Situational Awareness Component (Ecosystem Linkage)
To meet the ultimate visualization demands of large-scale offline events and command centers, we have completely decoupled “Business Logic” from “Data Presentation”:
- Data Middle Platform: The main platform acts as the “Brain,” handling high-concurrency scoring logic, asset status transitions, and environment scheduling.
- Ecosystem Large Screen Linkage: The main platform pushes cleaned real-time battle data to an Independent Situational Awareness Subsystem via high-speed APIs.
- Advantage: This design ensures the stability of the core competition platform is unaffected by high-load rendering of the large screen, while also supporting integration with third-party professional 3D visualization systems to present Hollywood-level offensive and defensive effects.
๐ป Geek-Level Experience & Control
We understand that a great tool must be not only powerful but also Secure and Controllable.
๐ Refined Data Analysis
In the management backend, administrators can view Flag submission trends, problem-solving distributions, and player activity in real-timeโall data is under control.
๐ก๏ธ Enterprise-Level RBAC Permission Control
Addressing complex organizational structures, the platform provides granular permission management.
- Three-Level Control: Access control precise down to Menus, Pages, and API Interfaces.
- Audit Compliance: Built-in Two-Factor Authentication (2FA) and detailed operation audit logs.
๐ Full-Stack Performance Monitoring
Built-in Prometheus-level resource monitoring panels. From CPU/Memory usage to Web Service, Database (MySQL), and Cache (Redis) latency, ensuring smooth and lag-free competitions.
๐ Product Roadmap
FirePlume is iterating rapidly. We will continue to deliver more powerful features along the following path:
- Basic CTF Phase (Current): Solidify the foundation for puzzle-solving competitions, perfect container scheduling and permission systems.
- AWD Attack & Defense: Introduce dynamic offensive and defensive environments, supporting multi-team chaos battles and automatic check mechanisms.
- Teaching & Theory Module: Perfect the curriculum system, knowledge graphs, and online theoretical exams.
- Cyber Range & Hardening: Build complex network topologies and add system security hardening scenarios.
- Live-Fire Drills: Implement real-world asset ingestion and vulnerability report workflows, becoming the combat command center for Red/Blue teaming.
๐ ๏ธ Flexible Deployment
- Intranet Private Deployment (On-Premise): Data stays within the domain, secure and controllable. Suitable for government, enterprise, military industry, and universities.
- SaaS Cloud Service: Out-of-the-box usage, instantly launching cloud-based competitions.
FirePlume is not just a training ground, but the cornerstone of a live-fire ecosystem.
๐ Experience the new generation of comprehensive cybersecurity platforms today. Make security capabilities visible and tangible!
(Contact us for reservations, trials, and deployment solutions)
This document is written based on version v2.0.0-alpha1. Technical details are subject to the interpretation of Guangxi FirePlume Cloud Technology Co., Ltd.